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 ¡¡¡Armor Penetration shall be nerfed!!!

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Intiyall



Posts: 29
Join date: 2009-08-12

PostSubject: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 08, 2009 8:42 pm

http://www.todowow.com/azules/parche-3-2-2-nerf-a-penetracion-de-armadura/

it appears that ghostcrawler want to accelerate the incoming of "cataclysm" for us, warriors... pale

of course that i'm one of the affected directly with this... ArPen in my armor and in my gems.

first nerf the fury, now this... i really hope the impact would not be so hard.

@ if you have some information about that, i really appreciated
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Malacor



Posts: 73
Join date: 2009-08-10

PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 08, 2009 10:22 pm

Any chance you have that post in English? My spanish isn't THAT Good...or could you summarize it? =/
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Blackthought



Posts: 73
Join date: 2009-07-31

PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 08, 2009 11:20 pm

got damn work filter. Can someone do a quick google of 3.2.2 patch notes and post them here. Now i'm all flustered.
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Malacor



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 08, 2009 11:29 pm

World of Warcraft's Patch 3.2.2 is on the PTR far, far earlier than any of us had expected. The patch notes have just now been made available by Wryxian over on the official EU forums. This small content patch that will celebrate WoW's fifth anniversary contains the return of Onyxia as was announced recently, along with a number of class tweaks, some larger than others. You can read them in full below.

General
The Brood Mother Returns

After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns to commemorate World of Warcraft's five-year anniversary.

Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25- player modes.
Adjustments have been made to the encounter to keep it fit for modern raiding, but the fundamental experience of fighting the Brood Mother will remain, as will the horror of the Deep Breaths!
Some classic items Onyxia offered level 60 players will have their stats adjusted appropriately for level 80 players.
Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers.
Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
Death Knights
Pets

Gnaw: This death knight ghoul ability now has a 1-minute cooldown.
Druids
Talents

Balance

Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
Typhoon: The knockback distance from this spell has been increased to match Thunderstorm.

Feral Combat

Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
Mages
Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 130% instead of 200%.
Talents

Arcane

Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.
Paladins
Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
Talents

Protection

Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
Touched by the Light: This talent now provides 20/40/60% of the paladin's strength as spell power instead of 10/20/30% of the paladin's stamina.

Retribution

Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.
Rogues
Fan of Knives: The damage done by this ability has been reduced by 30%.
Talents

Combat

Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.

Subtlety

Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.
Dungeons & Raids
Shadowfang Keep

Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.
Items
Glyphs

Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
User Interface
The size of the Focus Frame can now be adjusted via the Interface Options menu.
For additional notes on Lua and XML changes please visit the US UI & Macros Forum:
http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114
Bug Fixes
Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.
Divine Aegis: Ranks 1 and 2 now work with Holy Nova.
Trap Mastery: Tooltip now states the correct amount of snakes summoned.
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Blackthought



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 08, 2009 11:34 pm

...i'm not seeing the ArP side of this.
I do see where mages will further destory us as well as feral druids
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Rexes



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Wed Sep 09, 2009 9:19 am

http://forums.worldofwarcraft.com/thread.html?topicId=19717353372&sid=1&pageNo=1

The nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff where we increased the value of armor rating to 125%, this nerf would take it back down to 110%. While we are still evaluating the effects of this change in the 3.2.2 build, we did want to let you know of the possibility in case you were about to spend a lot on armor pen gems.

In fact, this was really the point. Several melee specs (and Marksman hunters) had begun to focus on armor pen at the expense of all other stats. Gear without armor pen was being passed over and gem sockets were increasingly being filled with just this one stat. While every spec has stats that are more valuable than others, this one felt like it was starting to trump everything. Not coincidentally, characters stacking lots of armor pen were starting to do more damage than their peers and more damage than we were comfortable with.

This change is largely for PvE reasons, though we won't cry at all if melee damage in PvP drops a little as a result.

We're letting you know now so that this doesn't feel like a stealth nerf, assuming it goes live. While you might disagree or be frustrated by the change (though I also suspect it won't come as a surprise to many players), we ask that you try and keep your response to something appropriate for these forums.

Ghostcrawler
Lead Systems Designer
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Rexes



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Wed Sep 09, 2009 9:21 am

Quote:
This change is largely for PvE reasons, though we won't cry at all if melee damage in PvP drops a little as a result.


Well we will!!!!!!
Probably plays a resto druid....
/sulk
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Intiyall



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Wed Sep 09, 2009 2:17 pm

Tks for the translation Rexes, i just read it (in spanish), got stunned and post it.

I realized thats maybe it's too soon to became panic running at the field, but reasons we have to become worried, at least.

Begin the pray...
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Blackthought



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Wed Sep 09, 2009 4:06 pm

...I know you can’t see this because you’re not in front of me by my eye is seriously twitching lol.

I’m convinced the wow design team are a bunch of cock teasing whores....no offense to REAL cock teasing whores.

So is it my understanding then that they are going to reduce the “ARMOR rating”? .. did Ghost mean “armor Penetration Rating”.

Even after reading this I don’t get it. I see he’s clearly saying this is a nerf to ArP. What I don’t see is how, if he did mean “armor Rating” this reduces the Importance of ArP.

If however he forgot to say “Penetration” then he’s damn right we’re gonna be pissed.

WHY DO THEY KEEP NERFING US?
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Malacor



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Join date: 2009-08-10

PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Wed Sep 09, 2009 8:53 pm

ugehriwujtbuvi4tj[pohri wjtb3k4t bio4wutylkr6o[p341uo5314po5j2o;tjq'pOiobgdfl;ewrn ,bdfsgIHEWFbigoj .i
(^head against keyboard)
!!!! >.>


<.<


><"!

AHHHH!!!!!!!!!OvvvvvvERRRR90000!!!!!!!!!!!!!!!!!!!!!!!!

WTFBOOOOOM!!!


javascript:emoticonp('Twisted Evil') javascript:emoticonp('Twisted Evil') javascript:emoticonp('Twisted Evil') javascript:emoticonp('Twisted Evil')

okay...okay...I'm good now....



AHHHHHHHH!


k


For fuck's sake blizzard...I'm about to just quit wow here....this is retarded...





Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil
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Intiyall



Posts: 29
Join date: 2009-08-12

PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Fri Sep 11, 2009 3:00 pm

Are we being collectively punked? Will Ashton be coming out with a camera crew in org to tell us JK ArP still is worth something?

that's exactly the feeling... jocolor
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Intiyall



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Tue Sep 22, 2009 7:41 pm

well... dead line arrives.

today patch 3.2.2. oficially nerf ArPen in 12% per point.

so the question is...:

a) keep the ArpPen red gems? (or green)
b) turn everything to Str

i know is soon to get that conclusion, but maybe in PTR some warrior testing could had been done.

i'll take a look in elite jerks or tank spot.
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Rexes



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PostSubject: Re: ¡¡¡Armor Penetration shall be nerfed!!!   Fri Oct 09, 2009 11:51 am

http://i.wow.com/2009/10/08/the-care-and-feeding-of-warriors-armor-penetration/
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¡¡¡Armor Penetration shall be nerfed!!!

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